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Teardown Maps: Campaign Locations and Custom Worlds

Explore Teardown maps, from campaign locations to custom cities. Find out how to load Workshop levels, choose DLC worlds, and improve sandbox performance.

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Teardown Maps: Campaign Locations and Custom Worlds

Which Maps Can You Play in Teardown?

A locked door is a suggestion when you can drive through the wall beside it. Teardown maps turn factories, waterfront homes, shopping centers, and entire towns into spaces you can reshape for a heist or dismantle in Sandbox. Choose from campaign locations, expansion environments, built-in examples, and community creations on PC.

The main campaign spans 40 missions, with several jobs returning you to familiar locations under different conditions. A new mission can change the objectives, security, weather, or layout, so knowing the neighborhood helps without solving every job for you.

These are the campaign’s 11 main locations, including its hubs:

LocationSetting and defining features
Löckelle Teardown ServicesYour home and business, surrounded by a river, farm, abandoned train car, and assorted vehicles.
Lee ChemicalsAn industrial facility with brick buildings, construction equipment, waterways, and a dam.
West Point MarinaWaterfront buildings, boats, cabins on supports, and an adjustable drawbridge.
Villa GordonA modern estate with multiple buildings, pools, and a private racetrack.
Hollowrock IslandAn island industrial complex with houses, a lighthouse, and changes in elevation.
Evertides MallA shopping complex with a food court, restaurant, and construction area.
FrustrumA riverside town with bridges, storage buildings, roads, boats, and a railway.
Muratori BeachA tropical location with a small house and beach bar.
Isla EstocasticaA tropical settlement with scrap-metal and concrete structures arranged across multiple levels.
Quilez SecurityA snowy facility with substantial verticality, secure vaults, and robots.
CullingtonA coastal residential town with houses and a playground.

Campaign jobs give these environments specific rules. Sandbox removes mission objectives and provides unlimited resources for destruction and experimentation.

Start with a familiar unlocked location when testing a tool or vehicle. Repeat the same experiment in different materials: breaking through a wooden cabin teaches you something different from attacking an industrial brick wall.

Official page: Teardown (teardowngame.com)

Community Maps: Cities, Highways, and Aircraft

PC’s Steam Workshop integration expands the game beyond its campaign settings. Custom environments range from small houses to detailed cities, while some add scripted challenges or entirely different gameplay.

Teardown — Community Maps: Cities, Highways, and AircraftImage: Steam / Tuxedo Labs

Search these names when browsing the community library:

  • Russian Town 5 Winter
  • Minecraft Desert Village: A voxel recreation featuring desert buildings, a temple, villagers, and livestock.
  • Dust2
  • Boeing 737 Full Version: An aircraft environment with details such as spinning engine components, overhead luggage bins, and deployable oxygen masks.

The aircraft is a stylized recreation, so use it for destruction experiments rather than realistic flight training.

Read each entry’s requirements before adding extra tools or gameplay systems. Content mods contain playable environments; enabled Global mods affect gameplay across the campaign, Sandbox, and other Content mods.

Expansion Locations and Free Extras

Additional campaigns bring their own environments and mechanics. Choose the expansion around the activities you want: heists, racing, space experiments, or exploration.

Teardown — Expansion Locations and Free ExtrasImage: Steam / Tuxedo Labs

Art Vandals and Tilläggaryd

Art Vandals is a free mini campaign with five heist missions set in Tilläggaryd. The village includes residential buildings, a museum, and older stone architecture, with tools such as the Paperboy Gun and Jackhammer expanding the destruction options.

Time Campers

Time Campers moves the action into the Wild West:

  • Western Camp serves as the desert campsite hub.
  • Combustown includes a saloon and gunpowder factory.
  • Mineral Ravine spreads buildings around a ravine, with a train station and clock tower.

Expect a different setting for planning routes and using explosives, with dynamite fitting the frontier theme.

Folkrace

Folkrace centers on racing, vehicle destruction, unlockable vehicles, and skins. Its locations include:

  • Granriket: The hub, with a garage, junkyard, dealership, houses, and gas station.
  • Almondman's Farm: Farmland, barns, woods, wind turbines, and a railway incorporated into a racing course.
  • Glennburgh Docks: Ships, cranes, storage hangars, and several track layouts.
  • Möbel Mall: Furniture displays and shopping-center interiors repurposed for racing.
  • Möbel Mall (Derby): A warehouse-style section used for derby events.

The Greenwash Gambit and Relics of Barkuna

The Greenwash Gambit contains 14 missions across four maps, introducing space environments, specialized tools, and zero-gravity mechanics. Anti-gravity crystals add another way to manipulate objects.

Explore ancient ruins, solve puzzles, and collect relics on the hunt for the Great Gem in Relics of Barkuna, a single-player adventure.

Löckelle Motor Park is a free built-in mod containing an obstacle course and two monster trucks that can also be spawned elsewhere in the game.

How to Launch Custom Levels on PC and Console

On PC, distinguish between Content mods and Global mods before loading anything.

Teardown — How to Launch Custom Levels on PC and ConsoleImage: Steam / Tuxedo Labs

A Content mod contains a playable environment or experience. Select it in the Mod Manager, then use its Play button to launch it. A Global mod adds functionality across other gameplay, such as a tool that remains available while you explore different environments.

To load a custom environment:

  1. Find the content through the game’s Steam Workshop integration.
  2. Read its requirements, compatibility notes, and any special launch instructions.
  3. Once installed, select it in the Mod Manager.
  4. Use Play for a Content mod.
  5. Enable any required Global mods separately.

PS5 and Xbox Series X/S use selected Mod Pack collections for community content. Browse the content available on your console; a PC Workshop entry does not automatically appear there.

When troubleshooting, disable unrelated Global mods and launch the environment again. Because enabled Global mods can affect other content, simplifying that combination helps isolate the problem.

Plan Faster Heist Routes Through Familiar Locations

Many campaign heists give you unlimited preparation time, followed by a 60-second escape window once the alarm triggers. Use that preparation to change the route itself.

Inspect every target before committing to an order. Distance matters, but so do stairs, water crossings, vehicle access, and the final approach to your getaway.

Apply these mechanics during preparation:

  • Cut direct passages. Remove walls or window obstructions between objectives, then clear the debris from your running line.
  • Build plank connections. Bridge gaps and create ramps between different elevations.
  • Mark confusing turns. Use the spraycan to identify exits and the next section of your route.
  • Stage vehicles facing their departure direction. Avoid spending the timed phase reversing or maneuvering around obstacles.
  • Inspect alarm connections before moving anything. Breaking an alarm box or wire triggers the alarm.
  • Preserve useful cover. During helicopter or robot encounters, keep buildings between you and the threat.

At West Point Marina, inspect the drawbridge controls before planning a crossing. At Hollowrock Island and Quilez Security, work out your elevation changes before choosing a target order. At Evertides Mall, connect floors and rooms deliberately so the route does not become a long staircase tour.

Quick-save a prepared route before testing it. Keep achievement attempts separate when their conditions restrict taking damage, touching water, or using vehicles.

Multiplayer Locations and Compatibility

On PC, multiplayer supports up to 12 players, including campaign co-op, Sandbox, competitive modes, and compatible community content.

ContentMultiplayer options
Base campaignPlay the full 40-mission storyline cooperatively.
SandboxExplore and experiment together with up to 12 players.
Splitfield Estate and CratertownTwo locations introduced with the multiplayer launch.
The Greenwash GambitAll four maps and the full campaign support multiplayer; every participant needs the DLC.

For The Greenwash Gambit, use 2–4 players for the recommended co-op experience, although sessions support up to 12.

Competitive options include Deathmatch, Team Deathmatch, Capture the Flag, and Treasure Thieves. Choose compatible maps and gameplay mods for the session you want to run.

Check multiplayer compatibility on each custom entry before building a session around it.

For a co-op heist, assign targets and agree on the alarm trigger before anyone starts collecting. Preserve shared crossings and exits while teammates are still using them.

The September 30, 2026 Rally announcement introduced Frozen Lake and Quarry as locations for a free racing update still in development. Keep those separate from already released Folkrace content.

Improve Performance During Large Destruction Experiments

Compare the available upscaling options before your next sandbox experiment. Test individual effects before combining them in a larger experiment.

The November 3, 2026 update added NVIDIA DLSS and AMD FSR. Find them under Options → Graphics → Upscaling and compare the available choices on your hardware. They render at a lower internal resolution and reconstruct the output image, with gains depending on your hardware and settings.

Use these steps to keep experiments manageable:

  • Load the environment without unrelated gameplay mods.
  • Test one large destruction effect before combining several.
  • Reduce the number of spawned vehicles and other moving objects.
  • Follow map-specific debris-cleaner requirements.
  • Restart the environment between experiments when you want a fresh scene.

If the slowdown begins after a major collapse, reduce the scale of the next experiment as well as adjusting graphics.

Create Your Own Environment With the Built-In Editor

The PC version includes the same level editor used to create the game’s environments, plus Lua scripting for custom behavior.

Begin with a small example such as Simple House, Basic, or Heist Example. Select a built-in mod in the Mod Manager and choose Make local copy before editing it. The editable copy goes into Documents/Teardown/mods.

Build your first scene around a small set of interactions: a building, a vehicle, a breakable route, and an objective. Play it repeatedly while adding detail.

For custom voxel models, use MagicaVoxel and pay attention to construction:

  • Divide buildings into separate walls and floors.
  • Test material behavior in the game. Palette indices determine which material each voxel uses.

Open Editor Showcase to explore level features, Scripting Showcase for scripted interactions, and Robot Showcase for robot examples. Add Lua when your environment needs custom objectives or behavior beyond its physical layout.

Continue with

Teardown Sandbox Guide: Tools, Mods, and MultiplayerExplore Teardown sandbox with unlimited resources, destructive tools, custom maps, and multiplayer. Learn how to unlock levels and start experimenting now.

Official channels for news, updates and player help: